AI Insights · Timothy · December 2021
Top 5 Anime Games in New Zealand - Q4 2021 Performance Review
Discover the performance trends of the top 5 anime games in New Zealand for Q4 2021, including their weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 anime games in New Zealand showed varied performance across weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the trends for these popular titles.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. saw significant growth in weekly revenue, starting at around $3.1K in late September and peaking at nearly $24K by the end of December. Weekly downloads gradually increased, reaching 609 in the last week of the year. The game also maintained a steady rise in weekly active users, climbing from 6.4K to approximately 7.8K over the quarter.
NARUTO X BORUTO NINJA VOLTAGE, also from Bandai Namco Entertainment Inc., experienced fluctuations in weekly revenue, peaking at $1.2K in mid-October and ending the year at $437. Weekly downloads showed a notable spike to 689 in late November before settling at 275 in the final week. The game’s weekly active users increased significantly to 1.2K in late November but dropped slightly to 1K by the end of December.
SLIME - ISEKAI Memories had its highest weekly revenue of $7K in early November, followed by a decline to $2.4K at the end of December. Weekly downloads saw a sharp decrease from 759 in late October to 99 in the final week of the year. Active users initially rose to 786 in early November but steadily decreased to 408 by the end of December.
MHA: The Strongest Hero by Crunchyroll Games, LLC showed consistent weekly revenue, peaking at $2.7K in mid-November and closing the year at $2K. Weekly downloads remained relatively stable, ranging from 110 to 207 throughout the quarter. The game’s weekly active users saw a gradual decline from 893 in late September to 550 by the end of December.
ONE PIECE Bounty Rush, another title from Bandai Namco Entertainment Inc., had its highest weekly revenue of $1.8K in late September, dipping to $905 by the end of December. Weekly downloads showed moderate fluctuations, peaking at 198 in mid-December. Active users maintained a stable range, ending the quarter at 1.4K.
For more detailed insights and analytics, visit Sensor Tower.